MERT YILMAZ

I am Mert Yılmaz, a game developer hailing from Turkey. As a Software Engineering graduate from Maltepe University, currently undertaking Animation & Game Master's Degree in Hochschule Darmstadt, I bring 2 years of professional experience to the table. Below, you'll find a selection of projects I've been fortunate to contribute to.

My work is driven by a passion for tackling challenges, continuous learning, and applying knowledge in a way that's both easily comprehensible and expandable by others.

Astroon Idle

Web3 idle mobile with a massive variety of mechanics.

Highlights
Game Development
Building Logic
Resources
Resource Managers (Astroons)
Drag & Merge Mechanics
Game Event System
Day-Night Cycle
Camera System
Sound
User Interface
Mineral Market (Unused)

Dungeon Escape

3D Linear Adventure Game for "FrostJam24."

Highlights
Game Development
Synchronized Narration and Player Actions
Game Ending Sequence
Level System

Symbi-Node

A Survivor-like game made for HUJAM in 72 hours. Won second place.

Highlights
Game Development
Stage System
Enemy Spawns
Pooling System
Enemy Behaviour
Projectiles
Boss Enemy Destructible Arms
Hit Flash Effect

Cat-Verse

2D Platformer game developed for "FallJam."

Highlights
Game Design
Characters
Level Design
Traps
Puzzles

Hazard Survivor

A level based casual mobile runner game.

Highlights
Game Development
Weighted Random Road Generation
Characters
Obstacles
Enemies
Sound

Norse Realms

2D Action game developed for "Jamination5."

Highlights
Game Design Game Development
Character Abilities Spikes
Level Design
Enemies

My Skills

Below, you'll find a list of the skills and abilities I bring to the world of game development. These are the tools that power my creative journey.

Programming

I can understand and modify intermediate levels of C# code. I always aim for well-structured code that also has low levels of complexity.

Unity

I am proficient in using Unity for game development, including knowledge of its core features, components, and workflows.

Game Design Principles

I have a decent understanding of game design concepts and mechanics to create engaging and fun gameplay experiences.

Problem Solving

I have strong problem-solving skills to address both technical and design challenges.

Excellent Communication

I can efficiently communicate with people in diverse work areas regardless of their fields and gaming backgrounds.

Continuous Learning

I find programming architectures and game optimization techniques to be quite interesting and studying them to be fun.

Get in touch

I'm always open to new opportunities, collaborations, and discussions about game development. If you'd like to connect or discuss a project feel free to reach out. I'd love to hear from you!